:1p hardened turns=0 countersink x1=0 delimitate x2=0 go by x3=0 identify x4=0 delimitate x5=0 punctuate x6=0 heap x7=0 fate x8=0 put together x9=0 hardened o1=0 set o2=0 set o3=0 set o4=0 set o5=0 set o6=0 set o7=0 set o8=0 set o9=0 ::~ Sets the number of turns taken so far to 0 ::~ Sets all the places on the noughts and crosses power system to 0 set d1=1 set d2=2 set d3=3 set d4=4 set d5=5 set d6=6 set d7=7 set d8=8 set d9=9 ::~ Sets the display charact! ers for game to their appropriate number set rnumber=% stochastic% set rnumber2=%rnumber% set /a rnumber= %rnumber% / 2 set /a rnumber= %rnumber% * 2 ::~ Sets a variable rnumber to a random number ::~ Sets a variable rnumber2 to the same number as rnumber ::~ Divides rnumber by two, then multiplies by two. ::~ If the number was even, it would be contact to rnumber2, if it was odd it would end up...If you want to get a expert essay, order it on our website: OrderCustomPaper.com
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